Rom was only 5 years old when he along with his younger sister Chico lost their parents in a Tsunami. Dragon Ball Z Vegeta Saga. Main article: Vegeta Saga Along with his sister Chico, Rom discovers the young Gohan washed up on a beach. DBZ/Sailor Moon/Pokemon crossover Ties in with pokeball645 story Dragon Ball Z White Misty was sent into dbz universe and targeted by Super Buu Aura will be in this story as well as the Non-canon Evolution of Corphish to Crawdawnt.
The creativity of ROM hackers is truly astounding! Taking two of the most beloved anime franchises in history and putting them together into a video game has never before been done, at least not quite like this. An incredibly detailed ROM (gameplay video and pic gallery below) hack sees the replacement of sprites and abilities from Pokemon Fire Red, with various fighters and characters from Dragon Ball Z. Yes, you read that right. All the themes, trainers, gym leaders, and catchable Pokemon have been replaced with your favorite characters from Dragon Ball, Dragon Ball Z, and Dragon Ball GT, even including non-canon characters from the movies (like Broly, for example).
Professor Brief(s) was easily the best choice to replace Professor Oak. Instead of choosing Bulbasaur, Charmander, or Squirtle as your starter, you get to choose from Goku, Gohan, or Vegeta (lol at the thought of the Prince of ALL Saiyans being trapped inside a PokeBall). Um, we are probably going to go with Vegeta here.
Your fighters will evolve with experience much like how Pokemon in the normal game would, only Goku evolves into a Super Saiyan, SS2, SS3, and even an SSJ4 if given a unique item (Ape Tail), the same way Pikachu would evolve into Raichu if given a ThunderStone. Pokemon with standard evolutions in the classic version of the game (Squirtle Wartortle Blastoise) appear as multiple PokeDex entries, and the same thing is true in Dragon Ball Z Team Training (except the PokeDex is replaced with the Fighter List). For example, Cell starts off as #65 with his first form, Bug Cell, then later evolves into Imperfect Cell at #66, and then Perfect Cell at #67 with Cell Jr at #68. In total, there are 137 fighters that can be obtained in the game, as opposed to the original 151.
Broly being the Legendary Super Saiyan (if you disregard Bardock’s OVA where he becomes a Super Saiyan against one of Frieza’s earlier ancestors, Chilled), replaces one of the Legendary Birds of Kanto, with a very special fighter replacing Mewtwo. Gathering the seven mystical Dragon Balls (with one in particular being very well hidden) summons a Level 60 Shenron, which can be caught with Capsules that replace your standard PokeBalls. The game features all of the standard Pokemon fun but with a Super Saiyan twist, with tons of surprises to make you laugh and smile at just how amazing ROM hacks have become. Be sure to show your love and support for this epic project by visiting the facebook page that started it all. Editors Note: we are told the link on the facebook page to download the ROM is not working, but don’t worry!
We have a working link for you right. Dragon Ball Z Team Training works for both PC and Mac OS X. PHOTO GALLERY.
It’s not clear what the intense fascination and association of Dragon Ball Z with cards is, but this game began the very long and very painful saga of Dragon Ball Z RPGs where you fight with cards – a saga that continues, yes, to this very day. Sure, there were previous Dragon Ball games with cards, but those were more like weird board games than fully fleshed-out RPGs. This game is where everything “came together”, for better or worse. This game follows the plot of the anime pretty faithfully up to the battle with Vegeta. However, without at least a basic knowledge of the series going in, players are going to be hopelessly confused with this game, which suffers from the common malady of “Anime Prerequisite Syndrome”. If you don’t know the difference between Kame, Kami, and Kaio, well you had better brush up, because the game isn’t going to bother explaining any of it to you. So, it’s kind of disappointing in that regard, and feels like an opportunity missed for drawing in a new audience (assuming the developers even cared about that).
The card mechanic can be difficult to grasp, but it works like this: You’ve got a number for Attack in the top-left (from 1 to Z (8)), a symbol in the middle, and a number for Defense in the lower-right. When you fight an enemy, the Attack value of one fighter’s card is compared against the Defense value of the other, and from that result, hit points are lost. As for the symbol, if a fighter plays a card with their own unique symbol on it (you can see each character’s symbol below the character portrait during battle scenes), they get a small boost to their attack.
These same cards are also used outside of battle. Each character in turn plays a card, and the top-left number indicates how many spaces that character will move. It’s a very good idea to keep your teammates nearby throughout the game, because if one of them gets in a battle, they’re able to fight together. If a character is not at least one space from another character, including diagonally, he’ll be fighting alone, and he’ll be seriously overpowered by enemies. Which is all fine, but here’s the main problem with the game. There’s a statistic called Battle Power, or BP, that determines not only a character’s strength, but also acts as their experience level. The first boss in the game has a BP of about 1500, and to even stand a chance against him, you need to get your characters up to about the same level.
You start out at about 400 BP, and enemies give out about 3-4 BP each. Yes, everyone, you’re in for a long and boring game. At least you’ll have plenty of time to look up what the Speedup key on your emulator is.
Not to mention the other problems with the game, of course! Like the fact that enemies seem to target Goku exclusively, without regard to the other character. Or the numbers on the cards being used for both combat and movement, which I’m sure was supposed to add an element of strategy (e.g., saving your high-numbered cards for combat, while using your ones and twos on movement), but it makes slogging through the maps a huge stop-and-go chore, and creates a layer of annoyance that could have been done without. To sum up: there’s a huge barrier here, in terms of opaqueness of story and the excessive grinding the game expects you to do, where only incredibly hardcore DBZ fans would be at all interested in Assault of the Saiyans.
If you’re at all curious about the series, you’d be a lot better off reading through the manga first, or watching the anime if you have a few hundred hours to kill. Translation Description.